I always forget that PS Plus gives me access to games every month and isn’t just payment to play online with my friends. Sure, I get excited and look at what’s coming next month to PS Plus and then I forget all about it. I end up remembering to add games to the library right before the next ones come out.. On the PS4 all you have to do is go to the PS Plus tab and hit “Add to Library” and the games are there for as long as PS Plus is active. They don’t even get downloaded to the console so it’s easy to forget about them As I result I haven’t actually played most of these games.
Since I’ve had the Vita I’ve grabbed a few games but they’ve stayed untouched as well. This weekend I saw that there were 4 Vita games this month and decided to try them out for once.
This is a procedural generated rouge-lite stealth game. Scotland yard is about to developed a machine that will put an end to thievery in 100 days. Your goal as the leader of a band of burglars is to steal as much money as you can before the 100 days are up and hopefully destroy the machine all together. All of this with the steampunk setting and TONS of robots.
Each heist eats up one day even if you fail. If you fail you lose all the money you’ve collected in the level and you have to start over with a new thief. So far I haven’t noticed any differences in the thieves but I’ve only played the first 15 days or so. There are upgrades like the ability to hack computers, set bombs to blast through walls, and increase the difficulty for more money.
I like it so far and would like to try a full go of all 100 days at some point. The only real problem I have with the game is that some times there are rooms that are impossibe to get into or out of if you don’t have the right upgrade. This leads to having to cut ites with your employee and abandon them in a highly guarded warehouse and forfeit a day.
This game was my favorite out of the batch which I wasn’t expecting. It’s a match the colors game that utilizes the touch screen of the Vita. It plays a lot like a mobile game and it has a story mode and a few challenge modes.
This game took me by suprise. I fired it up not knowing what it was, saw it was a match the colors type of game and thought well I’ll try a level or two. 3 hours later I completed it and still wanted to play more.
There are a variety of game modes that have you match as many of the same colored tile together as possible for different effects. One game mode has you match tiles near fog to get rid of it, one game mode has you match tiles near bugs to damage and squash them, and the classic mode has you match colors to turn all the tiles on the board over. The story starts off with a ship being pulled into a whirlpool and the woman on board discovers another world deep below the surface of the ocean. Every chapter has a few puzzles to complete to gather pieces of a tool that the MC needs to move forward. Each of these tools also becomes a power up for you to use later on.
After each chapter there is a scene depicted and you have to find specific details in the scene to get a bonus for the next chapter. Some of these were frustrating because a scene would be mostly grays and browns and it would want you to find a specific gray blob in the image but on some of the more colorful scenes this was a fun mini game.
I’ve always liked puzzle games and matching games so I shouldn’t be surprised that I like this game so much. I think what threw me off was that this was for the Vita and not for my phone. It’s also on PS4 so I was curious to see what it had to offer. It was a solid game play experience from beginning to end and while some of the levels were challenging, nothing was impossible after experimenting with different power ups and passive skills. The story was even pretty good and the background art was awesome.
This is a streamlined rage factory. It’s in the same vein as Dark Souls and Furi where the extreme difficulty is part of the fun. Your tasked with taking down a whole temple full of bosses with your trusty arrow. Yes, just one. You can shoot the arrow and pull it back to you. If you’re touched by the boss it’s lights out and you can go back to the start and try again. Over and over again.
I didn’t care for this game. I got passed the first boss and tried the next 2 but I didn’t see any amount of fun to be had in the future. Especially since the area you start back at is just far enough away from the boss doors to make it annoying. It may also have been the control scheme on the Vita that I didn’t like and I’ll have to try it out on the PS4 to see if it’s any better. For now I can say this was my least favorite this month.
Day of the Tentacle
While I didn’t get around to trying this one out I’ve heard really good things about it and will have to make time this coming weekend to try it out.