New Dungeon Jitters

Kluwes A'llond 02/03/2017 09:29:31

While I’ve been continuing through the 2.XX main quest line I keep getting distracted by quest that unlock things. As a result I’ve filled up my quest tracker and journal with a bunch of quests that unlock more parts of the game. Most of the ones I’ve picked up have led to unlocking more dungeons and primal fights. While a few of them have been new dungeons most of them are Hard Mode of the rest of the ARR dungeons and trials.

New dungeons are exciting but there are always those new dungeon jitters. These are so old that most of the players in the Duty  Finder have already done them many times over which results in being dragged through which isn’t an ideal way to experience new content. That’s just how it is though coming in later, which I totally understand. But I also don’t want to slow them down too much as I’m learning the dungeon.  What still surprises me is that even though these Hard Mode dungeons are being run as efficiently as possible by the more experienced players they still stop and explain things when I ask, which is awesome.

Kluwes A'llond 01/30/2017 10:34:08

In the regular story dungeons in ARR there is some skipping of rooms and alternate paths but the group typically kills everything in its way. What’s throwing me off with these level 50 dungeons is that the tank will either pull everything and their mother or just skip entire packs of mobs. It feels faster passed and more rushed than the regular story dungeons ever did.

Now I know I could possibly get FC mates or a PUG together to this stuff slower but I know eventually I too will be running these dungeons again and again so I might as well learn how its usually run.

Kluwes A'llond 01/31/2017 10:13:07

 

Other than new content I’ve been leveling up my pugilist through the daily leveling roulette. It’s going pretty well I like the class much more than I did the last time I played it. It’s fun moving around the enemies to land those positionals. It feels like a very active class. After being in greased lighting for a while and losing it the GDC skills feel like they take forever to reset. I’m also enjoying the class quest story line and Hamon Holyfist is such a delightful character.

 

 

Finishing Up A Realm Reborn

I’m back to playing Final Fantasy 14 after a month long hiatus. Patch 3.5 doesn’t really do anything me in the right now as I’m a long way off from reaching the current content, but  at least now I can queue up for the Duty Finder and have my trusty chocobo by my side.

I’ve changed things up a little since my return. For one I am no longer playing a hulking mountain of muscly man meat and have changed Kluwes into a female Au Ra. Now I have the pleasure of looking like mostly everyone else in the Duty Finder.  That’s ok though, every once and a while I like to play other races and genders. This isn’t the first time Kluwes has had a total DNA make over, he started out as a Duskwhight Elezen with long flowing locks.

It’s taken a little while to get used to my drastic decrease in character size after adventuring so long with the Roegadyen. I no longer have an over sized chocobo and I feel like the camera is lower to the ground than before. Also, it’s weird having NPC’s actually look down to me when I talk to them.

Kluwes A'llond 01/17/2017 15:32:46

Once I got my character set up I decided to see how much longer I had in the Main Scenario for ARR. At first I was going to level my Ninja to 50 and then do the Main Scenario but an FC mate encouraged me just to get it done.

It turns out I wasn’t actually that far from the end anyways. I had about 3 quests and 2 dungeons to complete. One of my least favorite parts of FFXIV is that story is delivered through cut scenes in the dungeons. I like the idea  because it makes dungeons all that more cinematic but trying to watch a cut scene in content that old is a sure fire way to get left way behind by a group. Luckily I on’t mind skipping the cut scenes and watching them later in the inn. Actually I found that watching the last cut scene for both Castrum Meridianum and  Praetorium was enough to understand what was going on.

Kluwes A'llond 01/17/2017 14:44:55

I’m not sure how I feel about the last 2 dungeons in ARR. On the one hand the scenery and backdrop for each is really pretty. On the other, especially in Castrum Meridianum, my screen ended up looking like a field of purples and greens when the group made huge pulls.

I enjoyed the Praetorium more than Castrum Meridianum. It seemed like there was more to do in the dungeon rather than just pulling everything in sight and demolishing it. A brief moment of embarrassment came when I  couldn’t figure out how to get into the Magitech so I ended up huffing it on foot the whole way while my teammates destroyed whatever horror were along the way. Turns out it was kind of fun watching my mechanical chicken teammates clear things from the ground.

The Ultima Weapon was a fun final boss and since this is a Final Fantasy game of course he had three forms. He didn’t seem all that challenging but I’m sure that had something to do with 7 people whaling on him who knew what they were doing.

With ARR finished I can start working my way through the last of the 2.XX content on my Dragoon. I still want to level up my Ninja but for now I’ll reserve that for the Daily Roulette. What I’m most excited for is the 2.XX Main Scenario to be all level 50 quests so I don’t have to take a break in the story to get a level up or three.

 

Trove Taketh and Trove Giveth Back

 

20160718100821_1

Once upon a time Trove used to be my main game for a few months. I would play regularly with a group of friends and we had a lot of fun grinding levels and farming the night away. Then the Mantle of Power patch was released and it took away the ability to get classes through game play as well as adding an endless grinding endgame that didn’t add much to the overall game. Even though I had all the classes unlocked, putting classes behind the cash shop didn’t sit with me quite right. Especially since most of the fun I was having in Trove was trying out all of the classes. While my friends cntinued to play I stepped away from the game. Every time they asked me to come back, my answer would always be when classes aren’t only in the cash shop anymore.

Flash forward to Tuesday. Trove’s Snowfest & Get Crafty patch released. It added a whole lot of changes to the game including simplifying the market, expanding player inventory, and the ability to craft classes, costume s, and even premium items. I couldn’t resist, I downloaded the lottery 1 gig game and sat down ready to return to a game that had given me so much fun in the past.

I actually like this new crafting system for classes. Before they initially took it away you would have to farm a certain never of dungeons to fill up a bar that would give you cubits. The cubits were use to buy various items from the non premium store and it included classes.

In the new system, you unlock classes by gathering a bunch of materials and praying to RNGesus that you get some chaos cores from the chaos chests. While it takes longer to unlock every class at least for me it would give you more time to play around with your new class before unlocking another. It also probably has to do with the fact that I actually like collecting materials.

As always players have gripes when it comes to massive overhauls in one patch. Some players feel the crafting cost is too high and others don’t like how the market place has been cut from 5 currencies to 2. But what really has the majority of players up in arms is the changes to chaos chests aka premium lock boxes. Before Tuesday they were tradable and sold for a pretty penny after the patch their now farmable drops that are essential for the new crafting as they have a chance of dropping chaos cores.

Overall I think the game is taking a step in the right direction. Trove seems to be loosing its death grip on it’s players wallets and making things a little easier for new players. I do wonder if this change has to do with the games recent console release. I almost wouldn’t mind starting over on the PS4 once this patch hits over there. Sure it’s a lot of grind but I’m thinking i would be a great game to remote play on the vita. Though from what I’ve experienced so far, Trove isn’t nearly as fun playing alone.

 

The Magnificent Mullet of Eorzea and Other Final Fantasy 14 Things

Look at it. It’s fantastic. Serious business in the front, raging party in the back. It’s a mullet’s mullet.  It’s glorious, a true character creation masterpiece. It goes with everything, it’s durable, and easy to clean. It doesn’t even clip…that much.It begs the question why did I not have this the whole time.  Unfortunately there’s only room for one sumptuous thing on this Roegadyn’s smug mug so the elegant mustache just had to go.

I played a lot of Final Fantasy 14 this past week and over the weekend. It’s probably the most I’ve played in the last few months I’ve been subbed. Me and Jay have been playing pretty regularly at least getting the dungeon roulette done every night. This weekend I had a lot of time on my hands.

In this past week I’ve gotten my dragoon to 50 and got him spiffy new armor. I have 10 more levels to go until max and I feel like I have too many buttons to press already. Learning the combos has been fun and the animations for the skills look awesome. Let’s be honest here, when your last level 50 threw rocks at things for hours outside of dungeons, having some more buttons is a godsend.  I got my level 50 armor and much to my surprise it really doesn’t look terrible on my large character.All the other dragoons I’ve seen have been stick thin characters. Sure I may not look as sleek but I don’t look like dragoon sausage. Now if only my weapon didn’t look so much like a gardening tool.

Kluwes A'llond 11/03/2016 11:17:44

I’ve been trying to help Jay catch up to me in the main scenario which is taking a lot longer than I originally thought. I have to keep finding something else to work on between dungeons while he runs story quests. So I settled on getting my bard up 2 more levels to hit 50 as well. With that came completing the quests for the armor. The other classes had some interesting reasons for getting said armor. Dragoons have to go through 5 trials to prove they are worthy of it, White Mage’s need to get it to wistand the force of the Great one, the Bard’s  boils down to dig up this old man’s clothes and wear them because he deemed you worthy. What an honor. Sadly the hat is not as obnoxious as I thought it’d be but the rest of the set well makes up for it.

Kluwes A'llond 11/03/2016 11:16:10

In an effort to clean out some of my uncompleted quests from my journal I finished the level 30 rouge quest. I’ll admit, this was probably a mistake, because the rest of the weekend was spent leveling up my new ninja and thoroughly enjoying it. After playing dragoon, the class feels a bit simpler and with less buttons to manage though I’m sure this will change as I get higher in level.

Finally, I actually installed the expansion and put the key on my account. I’ve had it lying in a drawer for a while now. When I went to open it I actually had to dust it off. I m itching to complete the 2.XX main scenario stuff and get into the expansion which I might go ahead and do if Jay doesn’t catch up soon. Other wise I’m going to end up with yet another level 50 class.

But seriously, this mullet is amazing.

 

 

 

November Gaming Goals Galore!

Kluwes A'llond 10/23/2016 21:20:38

Wow it’s November already. I don’t have anything clever to say about November, it’s a pretty boring month. Ok so I do love a good parade and the majestic event that is the Westminster Dog Show.  Now that it’s November 1st I’m sure everywhere will be switching gears to Christmas everything. Actually I think they’ve already started playing Christmas music, at least the neighbors have.

October Goals Reveiw

I played a lot of Final Fantasy 14 in October. I got my Dragoon to 50, I got my Bard to 50, I got and apartment, and I finally installed Heavensward. Everything else I planned to do in October kind of fell by the wayside. It was a busier time than I thought it’d be. I think I’m about halfway done with Final Fantasy

November Goals

FFXIV

Beat 2.XX content get into 3.XX content

Backlog 

Beat Final Fantasy 1

Play more God Eater Resurrection

Play More Guild Wars

Complete a full run of One Way Heroics

 

Halloween Hijinks

 

Kluwes A'llond 10/24/2016 00:42:48

I love Halloween. It’s one of those holidays that makes me feel like a kid again. Kind of like Christmas but with more candy and monsters. It’s kind of a weird holiday, we pretend to be things we’re not and we send children out to get candy from the neighbors. It’s the only time of the year that people will tell you they bought a pumpkin and that statement isn’t  followed by the words ‘spiced latte’. It’s also during the best part of fall, everything cools down,the leaves look amazing and there’s no snow.

This weekend I did the All Saints Wake event. It’s really easy and takes all of about an hour and a half to get all the seasonal goodies. Goodies that include a snazzy vest, some orchestral rolls, and a minion. The Continental Circus is putting on a Haunted House in Hauke Manor, glad they’re doing something with that place. To make sure the Circus isn’t up to any mischief the Adventure’s Guild sends out an investigator. Of course shenanigans ensue and we’re sent into the haunted house.

Kluwes A'llond 10/24/2016 00:28:44

The 4 person dungeon has you doing all sorts of tasks in the haunted house like collecting cookies and throwing smoke bombs at pumpkins. My personal favorites was finding all the magic circles to stand on and finding the code to open the hidden coffer. I liked these because it forced people to actually interact even if it was just calling out some numbers. All of  this while sneaking past monsters and not being turned into pumpkin.I thought that a cooperative dungeon like this would have been frustrating but all 3 runs went smoothly and everyone was really friendly and helpful.

Other than the actual event activities I loved the decorations Gridania and Huake Manor. Pumpkins everywhere!

Kluwes A'llond 10/22/2016 01:59:21

Other than completing the event I’ve still been leveling up my Dragoon. He’s up to 47 now, almost there. I’m also still working on ranking up with my Grand Company. I like doing the Grand Company hunting log but I’m so glad The Sunken Temple of Quarn is done with. It took me and Jay a while to understand the mechanics to the first boss there but luckily we had a patient group who didn’t mind teaching us. I’m hoping I can get the Dragoon up to level 50 by the end of the week and continue my way through the main scenario.

 

FFXIV: Wait, There’s a Dungeon Here?

Kluwes A'llond 10_02_2016 02_18_25.jpg

This weekend I put some quality time into Final Fantasy 14. It helps that Jay actually resubbed, it’s always been more fun with friends to talk to. Over the course of the weekend I got my Dragoon to level 35 and did the next job quest. What a surprise, I got another jump for my level 35 skill.

As I played most of the main scenario with my White Mage it was really easy to replace questing with queuing for dungeons when my level was too low to continue the story. The ques were short and I wanted to save the quests for my other classes who couldn’t get into dungeons as quickly, unfortunately this led to missing some functionalities of the game including dungeons, logs, and the Golden Saucer.

Halfway through leveling my Dragoon I realized that the quests with the + symbol next to them unlocked something in the game. This has been really helpful in picking which quest I should do right now and which ones I can save until later. This weekend as I was trying to advance my rank in the Maelstrom for an apartment, the Grand Company hunting log stumped me. I was supposed to kill three different monsters in Halatali. After looking at the map, it turned out Halatali was a dungeon and not a region. I assumed I had unlocked all the dungeons up to this point, my White Mage is almost at the end of the 2.0 story but it turns out I missed a couple of them.

So I took to Google in search of a way to unlock this dungeon. It turns out it was a quest in the Waking Sands at it was as simple as running to the dungeon and talking to the guy outside. The dungeons only level 20,  I always thought there was a big gap in between Copperbell Mines (17) and The Thousand Maws of Toto-Rak (24). Now I know why, I just missed it by a mile. I also unlocked Dzemael Darkhold, a level 44 dungeon. It’s a good thing I was doing quests in the area or I would have missed this one as well.  After taking a look at a list of dungeons in A Realm Reborn it turns out I’m missing a few more dungeons. Guess I’ll be unlocking those as well this week.